Lykos
Rogue
Warfare✦ session history
- Aug 17 · 10:56 PMUnique Moonclaw Epic
- Aug 14 · 10:22 PM1h 38m+1,039 killsmax 47/min+4 deaths+2 lvlno epic+ drops
- Jul 2 · 9:05 PM1h 2m+857 killsmax 58/min+3 lvl+32 goalsDagger Unique Fellblade Fire Epic
// equipment
- Main HandAxe Unique Brigand PoisonEpicAxe Unique Brigand Poison · Epic
- Damage
- 53
- Item lvl
- 21
- Value
- 6238g
- +4 Unique
- +12% Increased Poison Damage
- +11% Increased Weapon Damage
- +8% Poison Resist
- +11% Glancing Hits Chance
- +5% Increased Attack Speed
- +7 Poison Damage
- HeadGreek RogueRareGreek Rogue · Rare
- Armor
- 128
- Item lvl
- 20
- Value
- 1982g
- +9% Fire Resist
- +13 Knowledge
- +29 Energy
- ShouldersGreek RogueRareGreek Rogue · Rare
- Armor
- 146
- Item lvl
- 22
- Value
- 2197g
- +9% Lightning Resist
- +65 Health
- +16 Knowledge
- TorsoGreek RogueRareGreek Rogue · Rare
- Armor
- 195
- Item lvl
- 28
- Value
- 3456g
- +8% Cold Resist
- +21 Knowledge
- +19 Summons
- +13% Poison Resist
- ArmsGreek RogueMagicGreek Rogue · Magic
- Armor
- 86
- Item lvl
- 14
- Value
- 620g
- +7% Increased Attack Speed
- LegsGreek RogueRareGreek Rogue · Rare
- Armor
- 153
- Item lvl
- 23
- Value
- 2548g
- +51 Armor
- +104 Health
- +10% Lightning Resist
- +6% Cold Resist
- AmuletUnique MoonclawEpicUnique Moonclaw · Epic
- Item lvl
- 26
- Value
- 12752g
- +4 Unique
- +11 Incr Crit Damage Multiplier
- +11% Glancing Hits Chance
- RingGreek AgilityRareGreek Agility · Rare
- Item lvl
- 19
- Value
- 1893g
- +9% Fire Resist
- +14 Agility
- +8% Lightning Resist
- RingGreek MightRareGreek Might · Rare
- Item lvl
- 15
- Value
- 1318g
- +14% Cold Resist
- +2 Crit Chance
- +8% Fire Resist
- +4 Energy Regen
charms & relics
- % Increased Attack Speed
- % Increased Weapon Attack Damage
- Energy Barrier Per Level
- % Resist Magical
- Armor Per Level
- Might
- % Glancing Hits Chance
- % Increased All Damage
- Armor Per Level
- % Increased Health Regen
- Cunning
- % Increased Poison Damage
- Health Per Level
- Might
- % Resist Naturals
- Resolve
- % Increased Cold Damage
- Energy
- % Increased All Damage
- % Increased Speed
- Agility
- Armor Per Level
- % Movement Skill Cooldown Speed
- % Increased Retaliation Damage
- % Increased Retaliation Range
- Fitness
- % Increased Pierce Damage
- % Increased Health Regen
- % Resist Vitality
- Health Per Level
- % Resist Magical
- % Increased Area Damage
- % Weapon Pen
- % Increased Fire Damage
- % Resist Fire
- % Resist Lightning
- Health Per Level
- % Resist Thermals
- Fitness
- % Increased Strike Damage
- Resolve
- % Increased Fire Damage
- % Increased Spell Damage
- % Resist Ail Shock
- % Resist Lightning
- % Glancing Damage Red
- % Glancing Hits Chance
- % Increased Retaliation Damage
- Agility
- Dodge Cooldown Charge
- % Increased Movement Speed
- % Movement Skill Cooldown Speed
- % Increased Poison Damage
- % Increased Weapon Poison Damage
- % Resist Poison
- % Increased Cold Damage
- % Increased Weapon Cold Damage
- % Resist Cold
- % Increased Poison Damage
- % Resist Ail Plague
- % Resist Poison
- % Increased Cast Speed
- % Increased Spell Damage
- % Increased Vitality Damage
- Vigor
uniques discovered 16
// skills
Rogue30 ✦
Warfare7 / 18Divinity unlocks skill tiers per mastery — earn it from levels, Titan Ichor & quests.
Rogue
Deal Weapon Damage to all enemies in a radius around you.
- Blade DanceLv 1
- RiposteLv 2
Dash a short distance, dealing Pierce Damage to enemies you pass through.
- DoomLv 1
- Cooldown ChargeLv 1
Emit an aura (18m radius) granting increased Poison and Physical Damage to you and allies.
- Trail BlazerLv 1
Throw a hidden blade dealing Pierce Damage with infinite penetration.
- InterruptLv 1
- Ranged WeaponLv 1
- ShrapnelLv 4
Throw a grenade that deals Fire Damage in a small radius at the target location.
Deals heavy Weapon Damage to a single target; refreshes its cooldown on kill or Flow consumption.
Mark a target so it takes extra Vitality Damage from subsequent hits.
Fire a quick shot dealing Weapon Damage, with bonus effects against your first target and Mark.
Fire 5 projectiles in a cone, each dealing Weapon Damage.
Summon a shadow clone that fights alongside you.
Charge and release a piercing shot dealing high Weapon Damage to all enemies in its path.
Vanish from sight, gaining increased Movement Speed and Damage for a short duration.
Coat your weapon to add bonus damage to your attacks.
Warfare
Multiple waves of arrows rain down around the target location.
After a wind-up, attack 5 times, dealing Weapon Damage per hit.
Emit an aura (18m) granting Armor to you and nearby allies.
A sweeping melee strike that hits multiple enemies in front of you.
Deals heavy Weapon Damage; consumes full Overwhelm for bonus damage.
Leap to a target location, dealing Strike Damage on landing.
Dash to a target and strike, dealing more damage the farther you travel.
Gain Movement Speed and Fire Damage while dealing Fire Damage in an area.
Stomp the ground, dealing Strike Damage in a radius and stunning enemies.
Sweep in a circle, dealing Weapon Damage in a radius around you.
While active, store the damage you deal, then unleash it as a falling Sword of Damocles.
Plant a war banner that buffs you and nearby allies within its radius.
Sound your horn to weaken enemies in a radius, reducing their damage resistance.
Channel to spin, dealing Weapon Damage to surrounding enemies.
Core
7◆3Universal evade roll with brief intangibility. Modifiers add effects like Cold Explosion (damage on dodge) and Cooldown Charge (faster recharge).
- Cooldown ChargeLv 1
- DistanceLv 2
- CelerityLv 1
2◆3Your basic weapon attack — its modifiers (and damage) scale this universal Core node.
- Vitality DrainLv 1
- ToxicityLv 1
- Retaliating AttackLv 2
No description available yet.

Universal defensive Guard — raise a barrier that absorbs incoming damage; modifiers add parry, reflection, and barrier sustain.